Cat Café

For this project, Ming and I developed an interactive VR game using the Unity game engine, designed for use with the Meta Quest 3. Our primary focus was on creating an immersive environment and enabling engaging interactions with the in-game cats. I was responsible for programming, testing, and prototyping, while Ming handled 3D design, animation, and layout. Together, we combined our skills to deliver a polished and interactive experience.

Details
Impulse Workshop,
Partner: Ming Lu,
3. Semester,
FHNW HGK
Tools
Game Engine Unity,
3D Software Blender

Lecturer
Lena Frei

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